OpenMesh
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All custom properties are represented by the property handles. More...
Classes | |
struct | OpenMesh::VPropHandleT< T > |
Handle representing a vertex property. More... | |
struct | OpenMesh::HPropHandleT< T > |
Handle representing a halfedge property. More... | |
struct | OpenMesh::EPropHandleT< T > |
Handle representing an edge property. More... | |
struct | OpenMesh::FPropHandleT< T > |
Handle representing a face property. More... | |
struct | OpenMesh::MPropHandleT< T > |
Handle representing a mesh property. More... | |
All custom properties are represented by the property handles.
The handle mechanism allows to add arbitrary data to the mesh items. It stores the value type (by construction) and a 'reference' to the property. Use the mesh object to access the property values.