Developer Documentation
SplatCloudObject Member List

This is the complete list of members for SplatCloudObject, including all inherited members.

addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
appendChild(BaseObject *child)BaseObject
backfaceCullingEnabled_ (defined in SplatCloudObject)SplatCloudObjectprivate
baseNode()BaseObjectData
BaseObject(const BaseObject &_object)BaseObject
BaseObject(BaseObject *_parent=0)BaseObjectexplicit
BaseObjectData(const BaseObjectData &_object)BaseObjectData
BaseObjectData()BaseObjectData
boundingBoxNode()BaseObjectData
child(int row)BaseObject
childCount() constBaseObject
childExists(int _objectId)BaseObject
childExists(QString _name)BaseObject
cleanup()SplatCloudObjectvirtual
clearAllComments()BaseObject
clearComment(const QString &key)BaseObject
clearObjectData(QString _dataName)BaseObject
copy()SplatCloudObjectvirtual
dataType(DataType _type) constBaseObject
dataType() constBaseObject
deleteData()BaseObject
deleteSubtree()BaseObject
dumpTree()BaseObject
enableBackfaceCulling(bool _enable)SplatCloudObject
enableGeometryShaderQuads(bool _enable)SplatCloudObject
enablePicking(bool _enable)SplatCloudObjectvirtual
filename() constBaseObject
flag(QString _flag)BaseObject
flags()BaseObject
getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
getAllComments() constBaseObject
getAllCommentsFlat() constBaseObject
getBoundingBox(ACG::Vec3d &bbmin, ACG::Vec3d &bbmax)BaseObjectData
getCommentByKey(const QString &key)BaseObject
getCommentByKey(const QString &key) constBaseObject
getGroupIds()BaseObject
getGroupNames()BaseObject
getLeafs()BaseObject
getObjectinfo()SplatCloudObjectvirtual
getPerObjectDataMap()BaseObject
group() constBaseObject
hasAdditionalNode(QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
hasCommentForKey(const QString &key) constBaseObject
hasComments() constBaseObject
hasNode(BaseNode *_node)BaseObjectDatavirtual
hasObjectData(QString _dataName)BaseObject
hide()BaseObjectDatavirtual
id() constBaseObject
init(const SplatCloud *_splatCloud=0)SplatCloudObjectprotectedvirtual
isBackfaceCullingEnabled() const (defined in SplatCloudObject)SplatCloudObjectinline
isGroup() constBaseObject
isInGroup(int _id) constBaseObject
isInGroup(QString _name) constBaseObject
last()BaseObject
level()BaseObject
manipPlaced()BaseObjectData
manipPlaced(bool _placed)BaseObjectData
manipulatorNode()BaseObjectData
materialNode()BaseObjectData
materialNode() constBaseObjectData
name() constBaseObject
next()BaseObject
NOOBJECTBaseObjectstatic
objectData(QString _dataName)BaseObject
objectPropertiesChanged(int _objectId)BaseObjectsignal
objectSelectionChanged(int _objectId)BaseObjectsignal
parent()BaseObject
parent() constBaseObject
path() constBaseObject
persistentId() constBaseObject
persistentId(int _id)BaseObject
picked(uint _node_idx)SplatCloudObjectvirtual
pickingEnabled()SplatCloudObjectvirtual
pointsizeScale() const (defined in SplatCloudObject)SplatCloudObjectinline
pointsizeScale_ (defined in SplatCloudObject)SplatCloudObjectprivate
primaryNode()BaseObjectDatavirtual
printObjectInfo()BaseObjectvirtual
refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx)BaseObjectDatavirtual
reloadShaders()SplatCloudObject
removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)BaseObjectData
removeChild(BaseObject *_item)BaseObject
row() constBaseObject
setDataType(DataType _type)BaseObject
setFileName(const QString &_filename)BaseObject
setFlag(QString _flag, bool _set)BaseObject
setFromFileName(const QString &_filename)BaseObject
setName(QString _name)SplatCloudObjectvirtual
setObjectData(QString _dataName, PerObjectData *_data)BaseObject
setObjectDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, const bool &_force=false)BaseObjectData
setParent(BaseObject *_parent)BaseObject
setPath(const QString &_path)BaseObject
setPointsizeScale(float _scale)SplatCloudObject
shaderNode()SplatCloudObjectinlinevirtual
shaderNode() constSplatCloudObjectinline
shaderNode_SplatCloudObjectprivate
show()BaseObjectDatavirtual
source()BaseObject
source(bool _source)BaseObject
splatCloud()SplatCloudObjectinline
splatCloud() constSplatCloudObjectinline
splatCloud_SplatCloudObjectprivate
splatCloudNode()SplatCloudObjectinline
splatCloudNode() constSplatCloudObjectinline
splatCloudNode_SplatCloudObjectprivate
SplatCloudObject()SplatCloudObject
SplatCloudObject(const SplatCloudObject &_object)SplatCloudObject
stencilRefNode()BaseObjectData
target()BaseObject
target(bool _target)BaseObject
TypeSplatCloudPlugin (defined in SplatCloudObject)SplatCloudObjectfriend
update(UpdateType _type=UPDATE_ALL)SplatCloudObjectprotectedvirtual
visibilityChanged(int _objectId)BaseObjectsignal
visible()BaseObjectDatavirtual
visible(bool _visible)BaseObjectDatavirtual
visible_BaseObjectprotected
~BaseObject() (defined in BaseObject)BaseObjectvirtual
~BaseObjectData()BaseObjectDatavirtual
~SplatCloudObject()SplatCloudObjectvirtual