addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
appendChild(BaseObject *child) | BaseObject | |
baseNode() | BaseObjectData | |
BaseObject(const BaseObject &_object) | BaseObject | |
BaseObject(BaseObject *_parent=0) | BaseObject | explicit |
BaseObjectData(const BaseObjectData &_object) | BaseObjectData | |
BaseObjectData() | BaseObjectData | |
boundingBox(ACG::Vec3d &_bbMin, typename ACG::Vec3d &_bbMax) | VolumeMeshObject< MeshT > | |
boundingBoxNode() | BaseObjectData | |
child(int row) | BaseObject | |
childCount() const | BaseObject | |
childExists(int _objectId) | BaseObject | |
childExists(QString _name) | BaseObject | |
cleanup() | VolumeMeshObject< MeshT > | virtual |
clearAllComments() | BaseObject | |
clearComment(const QString &key) | BaseObject | |
clearObjectData(QString _dataName) | BaseObject | |
ColorAttrib typedef | VolumeMeshObject< MeshT > | |
colorAttrib_ | VolumeMeshObject< MeshT > | private |
colors() const | VolumeMeshObject< MeshT > | inline |
colors() | VolumeMeshObject< MeshT > | inline |
copy() | VolumeMeshObject< MeshT > | virtual |
dataType(DataType _type) const | BaseObject | |
dataType() const | BaseObject | |
deleteData() | BaseObject | |
deleteSubtree() | BaseObject | |
dumpTree() | BaseObject | |
enablePicking(bool _enable) | VolumeMeshObject< MeshT > | virtual |
filename() const | BaseObject | |
flag(QString _flag) | BaseObject | |
flags() | BaseObject | |
getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
getAllComments() const | BaseObject | |
getAllCommentsFlat() const | BaseObject | |
getBoundingBox(ACG::Vec3d &bbmin, ACG::Vec3d &bbmax) | BaseObjectData | |
getCommentByKey(const QString &key) | BaseObject | |
getCommentByKey(const QString &key) const | BaseObject | |
getGroupIds() | BaseObject | |
getGroupNames() | BaseObject | |
getLeafs() | BaseObject | |
getObjectinfo() | VolumeMeshObject< MeshT > | virtual |
getPerObjectDataMap() | BaseObject | |
group() const | BaseObject | |
hasAdditionalNode(QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
hasCommentForKey(const QString &key) const | BaseObject | |
hasComments() const | BaseObject | |
hasNode(BaseNode *_node) | BaseObjectData | virtual |
hasObjectData(QString _dataName) | BaseObject | |
hide() | BaseObjectData | virtual |
id() const | BaseObject | |
init() | VolumeMeshObject< MeshT > | protectedvirtual |
isGroup() const | BaseObject | |
isInGroup(int _id) const | BaseObject | |
isInGroup(QString _name) const | BaseObject | |
last() | BaseObject | |
level() | BaseObject | |
manipPlaced() | BaseObjectData | |
manipPlaced(bool _placed) | BaseObjectData | |
manipulatorNode() | BaseObjectData | |
materialNode() | BaseObjectData | |
materialNode() const | BaseObjectData | |
mesh() | VolumeMeshObject< MeshT > | |
mesh() const | VolumeMeshObject< MeshT > | |
mesh_ | VolumeMeshObject< MeshT > | private |
meshNode() | VolumeMeshObject< MeshT > | |
meshNode_ | VolumeMeshObject< MeshT > | private |
name() const | BaseObject | |
next() | BaseObject | |
NOOBJECT | BaseObject | static |
NormalAttrib typedef | VolumeMeshObject< MeshT > | |
normalAttrib_ | VolumeMeshObject< MeshT > | private |
normals() const | VolumeMeshObject< MeshT > | inline |
normals() | VolumeMeshObject< MeshT > | inline |
objectData(QString _dataName) | BaseObject | |
objectPropertiesChanged(int _objectId) | BaseObject | signal |
objectSelectionChanged(int _objectId) | BaseObject | signal |
parent() | BaseObject | |
parent() const | BaseObject | |
path() const | BaseObject | |
persistentId() const | BaseObject | |
persistentId(int _id) | BaseObject | |
picked(unsigned int _node_idx) | VolumeMeshObject< MeshT > | virtual |
pickingEnabled() | VolumeMeshObject< MeshT > | virtual |
primaryNode() | VolumeMeshObject< MeshT > | virtual |
printObjectInfo() | BaseObject | virtual |
refinePick(ACG::SceneGraph::PickTarget _pickTarget, const ACG::Vec3d _hitPoint, const ACG::Vec3d _start, const ACG::Vec3d _dir, const unsigned int _targetIdx) | BaseObjectData | virtual |
removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0) | BaseObjectData | |
removeChild(BaseObject *_item) | BaseObject | |
row() const | BaseObject | |
setDataType(DataType _type) | BaseObject | |
setFileName(const QString &_filename) | BaseObject | |
setFlag(QString _flag, bool _set) | BaseObject | |
setFromFileName(const QString &_filename) | BaseObject | |
setName(QString _name) | VolumeMeshObject< MeshT > | virtual |
setObjectData(QString _dataName, PerObjectData *_data) | BaseObject | |
setObjectDrawMode(const ACG::SceneGraph::DrawModes::DrawMode &_mode, const bool &_force=false) | BaseObjectData | |
setParent(BaseObject *_parent) | BaseObject | |
setPath(const QString &_path) | BaseObject | |
shaderNode() | VolumeMeshObject< MeshT > | virtual |
shaderNode_ | VolumeMeshObject< MeshT > | private |
show() | BaseObjectData | virtual |
source() | BaseObject | |
source(bool _source) | BaseObject | |
status() const | VolumeMeshObject< MeshT > | inline |
status() | VolumeMeshObject< MeshT > | inline |
StatusAttrib typedef | VolumeMeshObject< MeshT > | |
statusAttrib_ | VolumeMeshObject< MeshT > | private |
stencilRefNode() | BaseObjectData | |
target() | BaseObject | |
target(bool _target) | BaseObject | |
TexCoordAttrib typedef | VolumeMeshObject< MeshT > | |
texcoordAttrib_ | VolumeMeshObject< MeshT > | private |
texcoords() const | VolumeMeshObject< MeshT > | inline |
texcoords() | VolumeMeshObject< MeshT > | inline |
textureNode() | VolumeMeshObject< MeshT > | |
textureNode_ | VolumeMeshObject< MeshT > | private |
TypeHexahedralMeshPlugin (defined in VolumeMeshObject< MeshT >) | VolumeMeshObject< MeshT > | friend |
TypePolyhedralMeshPlugin (defined in VolumeMeshObject< MeshT >) | VolumeMeshObject< MeshT > | friend |
TypeTetrahedralMeshPlugin (defined in VolumeMeshObject< MeshT >) | VolumeMeshObject< MeshT > | friend |
update(UpdateType _type=UPDATE_ALL) | VolumeMeshObject< MeshT > | protectedvirtual |
updateColor() | VolumeMeshObject< MeshT > | protected |
updateGeometry() | VolumeMeshObject< MeshT > | protected |
updateSelection() | VolumeMeshObject< MeshT > | protected |
updateTexture() | VolumeMeshObject< MeshT > | protected |
updateTopology() | VolumeMeshObject< MeshT > | protected |
visibilityChanged(int _objectId) | BaseObject | signal |
visible() | BaseObjectData | virtual |
visible(bool _visible) | BaseObjectData | virtual |
visible_ | BaseObject | protected |
VolumeMeshObject(const VolumeMeshObject &_object) | VolumeMeshObject< MeshT > | |
VolumeMeshObject(DataType _typeId) | VolumeMeshObject< MeshT > | explicit |
~BaseObject() (defined in BaseObject) | BaseObject | virtual |
~BaseObjectData() | BaseObjectData | virtual |
~VolumeMeshObject() | VolumeMeshObject< MeshT > | virtual |