_1over8 (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | private |
_3over8 (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | private |
attach(MeshType &_m) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inline |
cleanup(mesh_t &_m) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprotectedvirtual |
compute_midpoint(mesh_t &_m, const typename mesh_t::EdgeHandle &_eh) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprivate |
corner_cutting(mesh_t &_m, const typename mesh_t::HalfedgeHandle &_he) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprivate |
detach(void) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inline |
ep_pos_ (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | private |
init_weights(size_t _max_valence=50) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inline |
LoopT(void) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inline |
LoopT(mesh_t &_m) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inline |
mesh_t typedef (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | |
name() const | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlinevirtual |
operator()(MeshType &_m, size_t _n, const bool _update_points=true) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inline |
operator()(size_t _n, const bool _update_points=true) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inline |
parent_t typedef (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | |
prepare(mesh_t &_m) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprotectedvirtual |
real_t typedef (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | |
smooth(mesh_t &_m, const typename mesh_t::VertexHandle &_vh) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprivate |
split_edge(mesh_t &_m, const typename mesh_t::EdgeHandle &_eh) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprivate |
split_face(mesh_t &_m, const typename mesh_t::FaceHandle &_fh) (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprivate |
subdivide(mesh_t &_m, size_t _n, const bool _update_points=true) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inlineprotectedvirtual |
SubdividerT(void) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inline |
SubdividerT(MeshType &_m) | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inlineexplicit |
vp_pos_ (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | private |
weight_t typedef (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | |
weights_ (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | private |
weights_t typedef (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | |
~LoopT() (defined in OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType >) | OpenMesh::Subdivider::Uniform::LoopT< MeshType, RealType > | inline |
~SubdividerT() | OpenMesh::Subdivider::Uniform::SubdividerT< MeshType, RealType > | inlinevirtual |