Developer Documentation
ACG::UniformBufferObject Member List
This is the complete list of members for
ACG::UniformBufferObject
, including all inherited members.
bind
(GLuint _index) (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
data_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
getMaxBindings
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
static
getMaxBlocksize
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
static
getMaxCombinedShaderBlocks
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
static
getOffsetAlignment
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
static
isSupported
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
static
maxBindings_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
maxBlockSize_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
maxCombinedShaderBlocks_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
offsetAlignment_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
queryCaps
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
setUniformData
(GLSL::Program *_prog, const char *_bufferName, const char *_uniformName, const void *_data, int _datasize, bool _delay=false) (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
supportStatus_
(defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
private
static
UniformBufferObject
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
upload
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
~UniformBufferObject
() (defined in
ACG::UniformBufferObject
)
ACG::UniformBufferObject
virtual
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