Developer Documentation
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This is the complete list of members for BSPImplT< BSPCore >, including all inherited members.
_intersect_ball(const Node &_node, const Point &_c, Scalar _r, Callback _callback) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private |
_nearest(Node *_node, NearestNeighborData &_data) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private |
_raycollision_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< BSPCore > | private |
_raycollision_nearest_directional(Node *_node, RayCollisionData &_data) const (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private |
_raycollision_non_directional(Node *_node, RayCollisionData &_data) const | BSPImplT< BSPCore > | private |
BSPImplT(const Traits &_traits, const Scalar &_infinity=std::numeric_limits< Scalar >::infinity()) (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | inline |
directionalRaycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > | |
Handle typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
HandleIter typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
Handles typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
infinity_ (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | private |
intersectBall(const Point &_c, Scalar _r, Callback _callback) const | BSPImplT< BSPCore > | |
nearest(const Point &_p) const | BSPImplT< BSPCore > | |
nearestRaycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > | |
Node typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
Point typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
raycollision(const Point &_p, const Point &_r) const | BSPImplT< BSPCore > | |
RayCollision typedef | BSPImplT< BSPCore > | |
Scalar typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
Traits typedef (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | |
~BSPImplT() (defined in BSPImplT< BSPCore >) | BSPImplT< BSPCore > | inline |