Developer Documentation
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This is the complete list of members for TextureInterface, including all inherited members.
addMultiTexture(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inlinevirtual |
addMultiTexture(QString _textureGroup, QString _name, QImage _image, int _id, int &_textureId) | TextureInterface | inlinevirtual |
addTexture(QString _name, QString _filename, uint _dimension, int _id) | TextureInterface | inlinevirtualsignal |
addTexture(QString _name, QImage _image, uint _dimension, int _id) | TextureInterface | inlinevirtual |
addTexture(QString _name, QString _filename, uint _dimension) | TextureInterface | inlinevirtual |
addTexture(QString _name, QImage _image, uint _dimension) | TextureInterface | inlinevirtual |
getCurrentTexture(int _id, QString &_textureName) | TextureInterface | inlinevirtual |
getSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inlinevirtual |
setTextureMode(QString _textureName, QString _mode) | TextureInterface | inlinevirtual |
setTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inlinevirtual |
slotGetCurrentTexture(int _id, QString &_textureName) | TextureInterface | inlineprivatevirtual |
slotGetSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures) | TextureInterface | inlineprivatevirtual |
slotMultiTextureAdded(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId) | TextureInterface | inlineprivatevirtual |
slotNumberOfTextures(int _id, int &_numTextures) | TextureInterface | inlineprivatevirtual |
slotSetTextureMode(QString _textureName, QString _mode, int _id) | TextureInterface | inlineprivatevirtual |
slotSetTextureMode(QString _textureName, QString _mode) | TextureInterface | inlineprivatevirtual |
slotSwitchTexture(QString _textureName, int _id) | TextureInterface | inlineprivatevirtual |
slotSwitchTexture(QString _textureName) | TextureInterface | inlineprivatevirtual |
slotTextureAdded(QString _textureName, QString _filename, uint _dimension, int _id) | TextureInterface | inlineprivatevirtualslot |
slotTextureAdded(QString _textureName, QString _filename, uint _dimension) | TextureInterface | inlineprivatevirtual |
slotTextureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlineprivatevirtual |
slotTextureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inlineprivatevirtual |
slotTextureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inlineprivatevirtual |
slotTextureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlineprivatevirtual |
slotTextureGetImage(QString _textureName, QImage &_image) | TextureInterface | inlineprivatevirtual |
slotTextureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inlineprivatevirtual |
slotTextureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inlineprivatevirtual |
slotTextureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inlineprivatevirtual |
slotTextureUpdated(QString _textureName, int _identifier) | TextureInterface | inlineprivatevirtual |
slotUpdateAllTextures() | TextureInterface | inlineprivatevirtual |
slotUpdateTexture(QString _textureName, int _identifier) | TextureInterface | inlineprivatevirtualslot |
switchTexture(QString _textureName, int _id) | TextureInterface | inlinevirtual |
switchTexture(QString _textureName) | TextureInterface | inlinevirtual |
textureChangeImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlinevirtual |
textureChangeImage(QString _textureName, QImage &_image) | TextureInterface | inlinevirtual |
textureFilename(int _id, QString _textureName, QString &_textureFilename) | TextureInterface | inlinevirtual |
textureGetImage(QString _textureName, QImage &_image, int _id) | TextureInterface | inlinevirtual |
textureGetImage(QString _textureName, QImage &_image) | TextureInterface | inlinevirtual |
textureIndex(QString _textureName, int _id, int &_index) | TextureInterface | inlinevirtual |
textureIndexPropertyName(int _id, QString &_propertyName) | TextureInterface | inlinevirtual |
textureName(int _id, int _textureIndex, QString &_textureName) | TextureInterface | inlinevirtual |
updateAllTextures() | TextureInterface | inlinevirtual |
updatedTextures(QString, int) | TextureInterface | inlinevirtual |
updateTexture(QString _textureName, int _identifier) | TextureInterface | inlinevirtual |
~TextureInterface() | TextureInterface | inlinevirtual |