Developer Documentation
simpleGLGraphicsScene.cc
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46 
47 //=============================================================================
48 //
49 // CLASS SimpleGLGraphicsScene - IMPLEMENTATION
50 //
51 //=============================================================================
52 
53 //== INCLUDES =================================================================
54 
55 #include <ACG/GL/acg_glew.hh>
58 #include <OpenFlipper/widgets/glWidget/QtBaseViewer.hh>
59 #include <QApplication>
60 #include <QPainter>
61 #include <QPaintEngine>
62 #include <QGraphicsSceneMouseEvent>
63 
64 #include "simpleGLGraphicsScene.hh"
65 
66 //== NAMESPACES ===============================================================
67 
68 //== IMPLEMENTATION ===========================================================
69 
70 SimpleGLGraphicsScene::SimpleGLGraphicsScene () :
71  QGraphicsScene (),
72  view_(),
73  initialized_(false)
74 {
75  cursorPainter_ = new CursorPainter (this);
76  cursorPainter_->setEnabled( OpenFlipperSettings().value("Core/Gui/glViewer/nativeMouse",false).toBool() );
77 }
78 
79 
80 void SimpleGLGraphicsScene::drawBackground(QPainter *_painter, const QRectF &_rect)
81 {
82 
83  // Check for switch in qt4.6 to OpenGL2
84  if (_painter->paintEngine()->type() != QPaintEngine::OpenGL && _painter->paintEngine()->type() != QPaintEngine::OpenGL2 ) {
85  std::cerr << "QtGLGraphicsScene: drawBackground needs a QGLWidget to be set as viewport on the graphics view\n";
86  return;
87  }
88 
89  // Initialize background first
90  _painter->setBackground(QApplication::palette().window());
91  _painter->eraseRect(_rect);
92 
93  if (!view_)
94  return;
95 
96  // From now on we do OpenGL direct painting on the scene
97  // Tell Qt that we directly use OpenGL
98  _painter->beginNativePainting();
99 
100  if (!initialized_)
101  {
102  // we use GLEW to manage extensions
103  // initialize it first
104  #ifndef __APPLE__
105  glewInit();
106  #endif
107  view_->initializeGL();
108  cursorPainter_->initializeGL ();
109  initialized_ = true;
110  }
111 
112  if (cursorPainter_->enabled())
113  {
114  // avoid projection matrix stack overflow
115  GLdouble mat[16];
116  glGetDoublev(GL_PROJECTION_MATRIX, mat);
117 
118  glMatrixMode(GL_MODELVIEW);
119  glPushMatrix ();
120 
121  glPushAttrib (GL_ALL_ATTRIB_BITS);
122  view_->updateCursorPosition(cursorPainter_->cursorPosition ());
123  glPopAttrib ();
124 
125  glMatrixMode(GL_PROJECTION);
126  glLoadMatrixd (mat);
127  glMatrixMode(GL_MODELVIEW);
128  glPopMatrix ();
129  glClear(GL_DEPTH_BUFFER_BIT);
130  }
131 
132  // Clear the depth buffer (This is required since QT4.6 Otherwise we get an emtpty scene!
133  glClear(GL_DEPTH_BUFFER_BIT);
134 
135  view_->paintGL();
136 
137  // The rest is painting through QT again.
138  _painter->endNativePainting();
139 }
140 
141 
142 void SimpleGLGraphicsScene::mouseMoveEvent(QGraphicsSceneMouseEvent* _e)
143 {
144  QGraphicsScene::mouseMoveEvent(_e);
145  if (_e->isAccepted())
146  return;
147 
148  if (view_)
149  view_->mouseMoveEvent(_e);
150 }
151 
152 void SimpleGLGraphicsScene::setView(glViewer * _view)
153 {
154  view_ = _view;
155  cursorPainter_->registerViewer (view_);
156 }
157 
158 //-----------------------------------------------------------------------------
159 
160 bool SimpleGLGraphicsScene::event(QEvent *_event)
161 {
162  if (_event->type() == QEvent::Enter)
163  {
164  cursorPainter_->setMouseIn (true);
165  }
166  else if (_event->type() == QEvent::Leave)
167  {
168  cursorPainter_->setMouseIn (false);
169  update ();
170  }
171  else if (cursorPainter_ && _event->type() == QEvent::GraphicsSceneMouseMove)
172  {
173  QGraphicsSceneMouseEvent *e = static_cast<QGraphicsSceneMouseEvent*>(_event);
174  cursorPainter_->updateCursorPosition (e->scenePos ());
175  update ();
176  }
177  return QGraphicsScene::event (_event);
178 }
179 
180 //=============================================================================
181 //=============================================================================
182 
183 
DLLEXPORT OpenFlipperQSettings & OpenFlipperSettings()
QSettings object containing all program settings of OpenFlipper.