activeSkeletons_ (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | private |
addedEmptyObject(int _id) | SkeletalAnimationPlugin | slot |
addEmptyObject(DataType _type, int &_id) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
addToolbox(QString _name, QWidget *_widget, QIcon *_icon) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
ToolboxInterface::addToolbox(QString _name, QWidget *_widget) | ToolboxInterface | inlineprivatevirtualsignal |
ToolboxInterface::addToolbox(QString _name, QWidget *_widget, QIcon *_icon, QWidget *_headerAreaWidget) | ToolboxInterface | inlineprivatevirtual |
animate() | SkeletalAnimationPlugin | privateslot |
animationOffset_ | SkeletalAnimationPlugin | private |
animationTime_ | SkeletalAnimationPlugin | private |
animationTimer_ | SkeletalAnimationPlugin | private |
attachSkin(int skeletonId, int skinId) | SkeletalAnimationPlugin | slot |
attachSkin(BaseObjectData *pSkin, BaseObjectData *pSkeleton) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | private |
bGuiUpdating_ | SkeletalAnimationPlugin | private |
blockScenegraphUpdates(bool _block) | BaseInterface | inlineprivatevirtual |
changeFPS(int _fps) | SkeletalAnimationPlugin | slot |
checkObjectSelection(const int _objectId) | SkeletalAnimationPlugin | slot |
clearSkins(int skeletonId) | SkeletalAnimationPlugin | slot |
clearSkins(BaseObjectData *_pSkeleton) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | private |
copyObject(int _oldId, int &_newId) | LoadSaveInterface | inlineprivatevirtual |
currentAnimationHandle() | SkeletalAnimationPlugin | protected |
deleteAllObjects() | LoadSaveInterface | inlineprivatevirtual |
deleteObject(int _id) | LoadSaveInterface | inlineprivatevirtual |
description() | SkeletalAnimationPlugin | virtual |
detachSkin(int skeletonId, int skinId) | SkeletalAnimationPlugin | slot |
detachSkin(BaseObjectData *pSkin, BaseObjectData *pSkeleton) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | private |
emptyObjectAdded(int _id) | LoadSaveInterface | inlineprivatevirtual |
exit() | SkeletalAnimationPlugin | privateslot |
fileOpened(int _id) | SkeletalAnimationPlugin | slot |
functionExists(QString _pluginName, QString _functionName, bool &_exists) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
getAllFileFilters(QStringList &_filters) | LoadSaveInterface | inlineprivatevirtual |
getCurrentRenderer(unsigned int _viewer, QString &_rendererName) | BaseInterface | inlineprivatevirtual |
getFrame() | SkeletalAnimationPlugin | slot |
getNumberOfFrames() | SkeletalAnimationPlugin | slot |
initializePlugin() | SkeletalAnimationPlugin | privateslot |
load(QString _filename, DataType _type, int &_id) | LoadSaveInterface | inlineprivatevirtualsignal |
log(Logtype _type, QString _message) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
log(QString _message) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
method_ | SkeletalAnimationPlugin | private |
name() | SkeletalAnimationPlugin | virtual |
nextFrame() | SkeletalAnimationPlugin | slot |
nodeVisibilityChanged(int _identifier) | BaseInterface | inlineprivatevirtual |
noguiSupported() | BaseInterface | inlineprivatevirtual |
objectDeleted(int _id) | SkeletalAnimationPlugin | slot |
pauseAnimation() | SkeletalAnimationPlugin | slot |
playAnimation() | SkeletalAnimationPlugin | slot |
pluginExists(QString _pluginName, bool &_exists) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
pluginsInitialized() | SkeletalAnimationPlugin | privateslot |
Pose typedef | SkeletalAnimationPlugin | private |
prevFrame() | SkeletalAnimationPlugin | slot |
pToolbox_ | SkeletalAnimationPlugin | protected |
save(int _id, QString _filename) | LoadSaveInterface | inlineprivatevirtualsignal |
setComboBoxPosition(unsigned int _animationIndex) | SkeletalAnimationPlugin | slot |
setDescriptions() (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | privateslot |
setFrame(int _iFrame) | SkeletalAnimationPlugin | slot |
setRenderer(unsigned int _viewer, QString _rendererName) | BaseInterface | inlineprivatevirtualsignal |
setSlotDescription(QString _slotName, QString _slotDescription, QStringList _parameters, QStringList _descriptions) | BaseInterface | inlineprivatevirtualsignal |
SkeletalAnimationPlugin() | SkeletalAnimationPlugin | |
slotAddAnimation() (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | privateslot |
slotAllCleared() | SkeletalAnimationPlugin | slot |
slotAnimationIndexChanged(int) | SkeletalAnimationPlugin | privateslot |
slotAnimationNameChanged() (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | slot |
slotAttachSkin() | SkeletalAnimationPlugin | privateslot |
slotClearSkins() | SkeletalAnimationPlugin | privateslot |
slotDeleteAnimation() (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | privateslot |
slotFrameChanged(int) | SkeletalAnimationPlugin | privateslot |
slotMethodChanged(int _index) | SkeletalAnimationPlugin | privateslot |
slotObjectSelectionChanged(int _id) | SkeletalAnimationPlugin | slot |
slotObjectUpdated(int _id, const UpdateType &_type) | SkeletalAnimationPlugin | slot |
slotSkipFramesChanged(int _state) | SkeletalAnimationPlugin | privateslot |
stopAnimation() | SkeletalAnimationPlugin | slot |
toolIcon_ (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | protected |
updatedObject(int _id, const UpdateType &_type) (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
BaseInterface::updatedObject(int _objectId) | BaseInterface | inlineprivatevirtual |
UpdateSkins(BaseObjectData *_pSkeletonObject, AnimationHandle &_hAni) | SkeletalAnimationPlugin | protected |
updateSkins() | SkeletalAnimationPlugin | slot |
UpdateUI() | SkeletalAnimationPlugin | slot |
updateView() (defined in SkeletalAnimationPlugin) | SkeletalAnimationPlugin | signal |
version() | BaseInterface | inlineprivatevirtualslot |
~BaseInterface() | BaseInterface | inlineprivatevirtual |
~LoadSaveInterface() | LoadSaveInterface | inlineprivatevirtual |
~LoggingInterface() | LoggingInterface | inlineprivatevirtual |
~RPCInterface() | RPCInterface | inlineprivatevirtual |
~ToolboxInterface() | ToolboxInterface | inlineprivatevirtual |