50 #ifdef ENABLE_OPENVOLUMEMESH_SUPPORT 52 #define TEXTURECONTROL_2D_TEXTURE_HANDLING_OVM_C 54 #include "TextureControl.hh" 56 template<
typename VolumeMeshT,
typename VolumeMeshObjectT >
63 texcoord[*v_it] = _texProp[*v_it];
void copyTexture(Texture &_texture, MeshT &_mesh, OpenMesh::VPropHandleT< double > _texProp)
Copy the supplied 1D vertex property to both coordinates of the 2D vertex OM texture property...
Property classes for the different entity types.