add_face(const VHandles &_indices)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
add_face_texcoords(FaceHandle _fh, VertexHandle _vh, const std::vector< Vec2f > &_face_texcoords)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
add_face_texcoords(FaceHandle _fh, VertexHandle _vh, const std::vector< Vec3f > &_face_texcoords)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
add_texture_information(int _id, std::string _name)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
add_vertex(const Vec3f &_point)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
add_vertex()=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
finish() (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |
is_triangle_mesh() const (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |
kernel() (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |
n_edges() const =0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
n_faces() const =0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
n_vertices() const =0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
prepare() (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |
reserve(unsigned int, unsigned int, unsigned int) (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |
set_color(VertexHandle _vh, const Vec3uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(VertexHandle _vh, const Vec4uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(VertexHandle _vh, const Vec3f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(VertexHandle _vh, const Vec4f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(EdgeHandle _eh, const Vec3uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(EdgeHandle _eh, const Vec4uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(EdgeHandle _eh, const Vec3f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(EdgeHandle _eh, const Vec4f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(FaceHandle _fh, const Vec3uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(FaceHandle _fh, const Vec4uc &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(FaceHandle _fh, const Vec3f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_color(FaceHandle _fh, const Vec4f &_color)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_face_texindex(FaceHandle _fh, int _texId)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_normal(VertexHandle _vh, const Vec3f &_normal)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_normal(FaceHandle _fh, const Vec3f &_normal)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_point(VertexHandle _vh, const Vec3f &_point)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_texcoord(VertexHandle _vh, const Vec2f &_texcoord)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_texcoord(HalfedgeHandle _heh, const Vec2f &_texcoord)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_texcoord(VertexHandle _vh, const Vec3f &_texcoord)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
set_texcoord(HalfedgeHandle _heh, const Vec3f &_texcoord)=0 (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | pure virtual |
VHandles typedef (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | |
~BaseImporter() (defined in ACG::SceneGraph::OpenMesh::IO::BaseImporter) | ACG::SceneGraph::OpenMesh::IO::BaseImporter | inlinevirtual |