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ACG::SceneGraph::ACG::VertexDeclaration Member List

This is the complete list of members for ACG::SceneGraph::ACG::VertexDeclaration, including all inherited members.

activateFixedFunction() const ACG::SceneGraph::ACG::VertexDeclaration
activateShaderPipeline(GLSL::Program *_prog) const ACG::SceneGraph::ACG::VertexDeclaration
addElement(const VertexElement *_pElement)ACG::SceneGraph::ACG::VertexDeclaration
addElement(unsigned int _type, unsigned int _numElements, VERTEX_USAGE _usage, const void *_pointer, const char *_shaderInputName=0, unsigned int _divisor=0, unsigned int _vbo=0)ACG::SceneGraph::ACG::VertexDeclaration
addElement(unsigned int _type, unsigned int _numElements, VERTEX_USAGE _usage, size_t _byteOffset=0, const char *_shaderInputName=0, unsigned int _divisor=0, unsigned int _vbo=0)ACG::SceneGraph::ACG::VertexDeclaration
addElements(unsigned int _numElements, const VertexElement *_pElements)ACG::SceneGraph::ACG::VertexDeclaration
clear()ACG::SceneGraph::ACG::VertexDeclaration
deactivateFixedFunction() const ACG::SceneGraph::ACG::VertexDeclaration
deactivateShaderPipeline(GLSL::Program *_prog) const ACG::SceneGraph::ACG::VertexDeclaration
elements_ (defined in ACG::SceneGraph::ACG::VertexDeclaration)ACG::SceneGraph::ACG::VertexDeclarationprivate
findElementByUsage(VERTEX_USAGE _usage) const ACG::SceneGraph::ACG::VertexDeclaration
findElementIdByUsage(VERTEX_USAGE _usage) const ACG::SceneGraph::ACG::VertexDeclaration
getElement(unsigned int i) const ACG::SceneGraph::ACG::VertexDeclaration
getElementSize(const VertexElement *_pElement)ACG::SceneGraph::ACG::VertexDeclarationstatic
getGLTypeSize(unsigned int _type)ACG::SceneGraph::ACG::VertexDeclarationstatic
getNumElements() const ACG::SceneGraph::ACG::VertexDeclaration
getVertexStride(unsigned int i=0) const ACG::SceneGraph::ACG::VertexDeclaration
setVertexStride(unsigned int _stride)ACG::SceneGraph::ACG::VertexDeclaration
strideUserDefined_ACG::SceneGraph::ACG::VertexDeclarationprivate
supportsInstancedArrays()ACG::SceneGraph::ACG::VertexDeclarationstatic
toString() const ACG::SceneGraph::ACG::VertexDeclaration
updateOffsets()ACG::SceneGraph::ACG::VertexDeclarationprivate
updateShaderInputName(VertexElement *_pElem)ACG::SceneGraph::ACG::VertexDeclarationprivate
VertexDeclaration() (defined in ACG::SceneGraph::ACG::VertexDeclaration)ACG::SceneGraph::ACG::VertexDeclaration
vertexStride_ACG::SceneGraph::ACG::VertexDeclarationprivate
vertexStridesVBO_ACG::SceneGraph::ACG::VertexDeclarationprivate
~VertexDeclaration() (defined in ACG::SceneGraph::ACG::VertexDeclaration)ACG::SceneGraph::ACG::VertexDeclaration