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ACG::Matrix4x4T< Scalar > Member List
This is the complete list of members for
ACG::Matrix4x4T< Scalar >
, including all inherited members.
clear
()
ACG::Matrix4x4T< Scalar >
inline
data
() const (defined in
ACG::Matrix4x4T< Scalar >
)
ACG::Matrix4x4T< Scalar >
inline
determinant
() const (defined in
ACG::Matrix4x4T< Scalar >
)
ACG::Matrix4x4T< Scalar >
inline
get_raw_data
() const
ACG::Matrix4x4T< Scalar >
inline
identity
()
ACG::Matrix4x4T< Scalar >
inline
invert
()
ACG::Matrix4x4T< Scalar >
is_identity
() const
ACG::Matrix4x4T< Scalar >
inline
leftMult
(const Matrix4x4T< Scalar > &_rhs)
ACG::Matrix4x4T< Scalar >
mat_
(defined in
ACG::Matrix4x4T< Scalar >
)
ACG::Matrix4x4T< Scalar >
protected
Matrix4x4T
()
ACG::Matrix4x4T< Scalar >
inline
Matrix4x4T
(const Matrix4x4T< OtherScalar > &_rhs)
ACG::Matrix4x4T< Scalar >
inline
Matrix4x4T
(const Scalar _array[16])
ACG::Matrix4x4T< Scalar >
inline
operator!=
(const Matrix4x4T< Scalar > &_rhs) const
ACG::Matrix4x4T< Scalar >
inline
operator()
(unsigned int row, unsigned int col)
ACG::Matrix4x4T< Scalar >
inline
operator()
(unsigned int row, unsigned int col) const
ACG::Matrix4x4T< Scalar >
inline
operator*
(const Matrix4x4T< Scalar > &inst) const
ACG::Matrix4x4T< Scalar >
operator*
(const Scalar &scalar)
ACG::Matrix4x4T< Scalar >
operator*
(const VectorT< T, 4 > &_v) const
ACG::Matrix4x4T< Scalar >
inline
operator*=
(const Matrix4x4T< Scalar > &_rhs)
ACG::Matrix4x4T< Scalar >
operator+
(Matrix4x4T< Scalar > _rhs) const
ACG::Matrix4x4T< Scalar >
inline
operator+=
(const Matrix4x4T< Scalar > &_rhs)
ACG::Matrix4x4T< Scalar >
inline
operator-
(Matrix4x4T< Scalar > _rhs) const
ACG::Matrix4x4T< Scalar >
inline
operator-=
(const Matrix4x4T< Scalar > &_rhs)
ACG::Matrix4x4T< Scalar >
inline
operator=
(const Matrix4x4T< otherScalar > &_rhs)
ACG::Matrix4x4T< Scalar >
inline
operator==
(const Matrix4x4T< Scalar > &_rhs) const
ACG::Matrix4x4T< Scalar >
inline
raw
() const (defined in
ACG::Matrix4x4T< Scalar >
)
ACG::Matrix4x4T< Scalar >
inline
transform_point
(const VectorT< T, 3 > &_v) const
ACG::Matrix4x4T< Scalar >
inline
transform_vector
(const VectorT< T, 3 > &_v) const
ACG::Matrix4x4T< Scalar >
inline
transpose
()
ACG::Matrix4x4T< Scalar >
inline
~Matrix4x4T
()
ACG::Matrix4x4T< Scalar >
inline
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