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FrameAnimationT< PointT > Member List
This is the complete list of members for
FrameAnimationT< PointT >
, including all inherited members.
AnimationT
(std::string _name="") (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
clearPoseCache
() (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
virtual
copy
()
FrameAnimationT< PointT >
virtual
fps
() (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
fps_
(defined in
AnimationT< PointT >
)
AnimationT< PointT >
protected
FrameAnimationT
(const PoseT< PointT > &_pose)
FrameAnimationT< PointT >
FrameAnimationT
(Skeleton *_skeleton)
FrameAnimationT< PointT >
FrameAnimationT
(Skeleton *_skeleton, unsigned int _iNumFrames)
FrameAnimationT< PointT >
FrameAnimationT
(const FrameAnimationT< PointT > &_other)
FrameAnimationT< PointT >
frameCount
()
FrameAnimationT< PointT >
inline
virtual
insertJointAt
(unsigned int _index)
FrameAnimationT< PointT >
virtual
name
() (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
name_
(defined in
AnimationT< PointT >
)
AnimationT< PointT >
protected
Point
typedef (defined in
FrameAnimationT< PointT >
)
FrameAnimationT< PointT >
Pose
typedef (defined in
FrameAnimationT< PointT >
)
FrameAnimationT< PointT >
pose
(unsigned int _iFrame)
FrameAnimationT< PointT >
inline
virtual
poses_
FrameAnimationT< PointT >
private
removeJointAt
(unsigned int _index)
FrameAnimationT< PointT >
virtual
Scalar
typedef (defined in
FrameAnimationT< PointT >
)
FrameAnimationT< PointT >
setFps
(int _fps) (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
setFrameCount
(unsigned int _frames)
FrameAnimationT< PointT >
setName
(std::string _name) (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
Skeleton
typedef (defined in
FrameAnimationT< PointT >
)
FrameAnimationT< PointT >
skeleton_
FrameAnimationT< PointT >
private
SkeletonT
(defined in
FrameAnimationT< PointT >
)
FrameAnimationT< PointT >
friend
updateFromGlobal
(unsigned int _index)
FrameAnimationT< PointT >
virtual
~AnimationT
() (defined in
AnimationT< PointT >
)
AnimationT< PointT >
inline
virtual
~FrameAnimationT
()
FrameAnimationT< PointT >
virtual
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