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unittests_cpp_11_features.cc
1 
2 #include <gtest/gtest.h>
3 #include <Unittests/unittests_common.hh>
4 //#include <OpenMesh/Tools/Smoother/JacobiLaplaceSmootherT.hh>
5 
6 namespace {
7 
8 class OpenMesh_Poly : public OpenMeshBasePoly {
9 
10  protected:
11 
12  // This function is called before each test is run
13  virtual void SetUp() {
14 
15  // Do some initial stuff with the member data here...
16  }
17 
18  // This function is called after all tests are through
19  virtual void TearDown() {
20 
21  // Do some final stuff with the member data here...
22  }
23 
24  // Member already defined in OpenMeshBase
25  //Mesh mesh_;
26 };
27 
28 class OpenMesh_Triangle : public OpenMeshBase {
29 
30  protected:
31 
32  // This function is called before each test is run
33  virtual void SetUp() {
34 
35  // Do some initial stuff with the member data here...
36  }
37 
38  // This function is called after all tests are through
39  virtual void TearDown() {
40 
41  // Do some final stuff with the member data here...
42  }
43 
44  // Member already defined in OpenMeshBase
45  //Mesh mesh_;
46 };
47 
48 
49 
50 /*
51  * ====================================================================
52  * Define tests below
53  * ====================================================================
54  */
55 
56 #if _MSC_VER >= 1900 || __cplusplus > 199711L || defined(__GXX_EXPERIMENTAL_CXX0X__)
57 
58 /*
59  */
60 TEST_F(OpenMesh_Triangle, cpp11_initializer_test) {
61 
62  OpenMesh::Vec3d vec1 = { 1, 0, 0};
63  OpenMesh::Vec3d vec2 = {0, 0.777971, 0.996969};
64 
65 
66  EXPECT_EQ( dot(vec1,vec2) ,0.0 );
67 
68 }
69 
70 
71 // ////////////////////////////////////////////////////////////////////
72 // C++11 Range tests
73 // ////////////////////////////////////////////////////////////////////
74 
75 
79 TEST_F(OpenMesh_Triangle, cpp11_vertexrange_test) {
80  //check empty vertexrange
81  mesh_.clear();
82  for(Mesh::VertexHandle t : mesh_.vertices())
83  {
84  FAIL() << "The Vertexrange for an empty Mesh is not empty";
85  EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
86  }
87 
88  //add vertices to mesh
89  mesh_.add_vertex(Mesh::Point(0, 1, 0));
90  mesh_.add_vertex(Mesh::Point(1, 0, 0));
91  mesh_.add_vertex(Mesh::Point(2, 1, 0));
92  mesh_.add_vertex(Mesh::Point(0,-1, 0));
93  mesh_.add_vertex(Mesh::Point(2,-1, 0));
94 
95  //check nonempty mesh vertexrange
96  int iteration_counter = 0;
97  for(Mesh::VertexHandle t : mesh_.vertices())
98  {
99  EXPECT_TRUE(t.is_valid());
100  ++iteration_counter;
101  }
102  EXPECT_EQ(iteration_counter,5);
103 }
104 
108 TEST_F(OpenMesh_Poly, cpp11_vertexrange_test) {
109  //check empty vertexrange
110  mesh_.clear();
111  for(PolyMesh::VertexHandle t : mesh_.vertices())
112  {
113  FAIL() << "The Vertexrange for an empty Mesh is not empty";
114  EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
115  }
116 
117  //add vertices to mesh
118  mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
119  mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
120  mesh_.add_vertex(PolyMesh::Point(2, 1, 0));
121  mesh_.add_vertex(PolyMesh::Point(0,-1, 0));
122  mesh_.add_vertex(PolyMesh::Point(2,-1, 0));
123 
124  //check nonempty mesh vertexrange
125  int iteration_counter = 0;
126  for(PolyMesh::VertexHandle t : mesh_.vertices())
127  {
128  EXPECT_TRUE(t.is_valid());
129  ++iteration_counter;
130  }
131  EXPECT_EQ(iteration_counter,5);
132 }
133 
137 TEST_F(OpenMesh_Triangle, cpp11_vvrange_test) {
138  //check empty vv_range
139  mesh_.clear();
140  Mesh::VertexHandle vhandle[5];
141  vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
142  for(Mesh::VertexHandle t : mesh_.vv_range(vhandle[0]))
143  {
144  FAIL() << "The vvrange for a single vertex in a TriMesh is not empty";
145  EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
146  }
147 
148  //add more vertices
149  vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
150  vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
151  vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
152  vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
153 
154  // Add 4 faces
155  std::vector<Mesh::VertexHandle> face_vhandles;
156 
157  face_vhandles.push_back(vhandle[0]);
158  face_vhandles.push_back(vhandle[1]);
159  face_vhandles.push_back(vhandle[2]);
160  mesh_.add_face(face_vhandles);
161 
162  face_vhandles.clear();
163 
164  face_vhandles.push_back(vhandle[1]);
165  face_vhandles.push_back(vhandle[3]);
166  face_vhandles.push_back(vhandle[4]);
167  mesh_.add_face(face_vhandles);
168 
169  face_vhandles.clear();
170 
171  face_vhandles.push_back(vhandle[0]);
172  face_vhandles.push_back(vhandle[3]);
173  face_vhandles.push_back(vhandle[1]);
174  mesh_.add_face(face_vhandles);
175 
176  face_vhandles.clear();
177 
178  face_vhandles.push_back(vhandle[2]);
179  face_vhandles.push_back(vhandle[1]);
180  face_vhandles.push_back(vhandle[4]);
181  mesh_.add_face(face_vhandles);
182 
183  //check nonempty vvrange
184  int iteration_counter = 0;
185  for(Mesh::VertexHandle t : mesh_.vv_range(vhandle[1]))
186  {
187  EXPECT_TRUE(t.is_valid());
188  ++iteration_counter;
189  }
190  EXPECT_EQ(iteration_counter,4);
191 }
192 
196 TEST_F(OpenMesh_Poly, cpp11_vvrange_test) {
197  //check empty vv_range
198  mesh_.clear();
199  Mesh::VertexHandle vhandle[5];
200  vhandle[0] = mesh_.add_vertex(PolyMesh::Point(0, 1, 0));
201  for(PolyMesh::VertexHandle t : mesh_.vv_range(vhandle[0]))
202  {
203  FAIL() << "The vvrange for a single vertex in a PolyMesh is not empty";
204  EXPECT_TRUE(t.is_valid()); // Just so we don't get an unused variable warning.
205  }
206 
207  //add more vertices
208  vhandle[1] = mesh_.add_vertex(PolyMesh::Point(1, 0, 0));
209  vhandle[2] = mesh_.add_vertex(PolyMesh::Point(2, 1, 0));
210  vhandle[3] = mesh_.add_vertex(PolyMesh::Point(0,-1, 0));
211  vhandle[4] = mesh_.add_vertex(PolyMesh::Point(2,-1, 0));
212 
213  // Add 4 faces
214  std::vector<PolyMesh::VertexHandle> face_vhandles;
215 
216  face_vhandles.push_back(vhandle[0]);
217  face_vhandles.push_back(vhandle[1]);
218  face_vhandles.push_back(vhandle[2]);
219  mesh_.add_face(face_vhandles);
220 
221  face_vhandles.clear();
222 
223  face_vhandles.push_back(vhandle[1]);
224  face_vhandles.push_back(vhandle[3]);
225  face_vhandles.push_back(vhandle[4]);
226  mesh_.add_face(face_vhandles);
227 
228  face_vhandles.clear();
229 
230  face_vhandles.push_back(vhandle[0]);
231  face_vhandles.push_back(vhandle[3]);
232  face_vhandles.push_back(vhandle[1]);
233  mesh_.add_face(face_vhandles);
234 
235  face_vhandles.clear();
236 
237  face_vhandles.push_back(vhandle[2]);
238  face_vhandles.push_back(vhandle[1]);
239  face_vhandles.push_back(vhandle[4]);
240  mesh_.add_face(face_vhandles);
241 
242  //check nonempty vvrange
243  int iteration_counter = 0;
244  for(PolyMesh::VertexHandle t : mesh_.vv_range(vhandle[1]))
245  {
246  EXPECT_TRUE(t.is_valid());
247  ++iteration_counter;
248  }
249  EXPECT_EQ(iteration_counter,4);
250 }
251 
252 #endif
253 
254 }
Scalar dot(const VectorT< Scalar, N > &_v1, const VectorT< Scalar, N > &_v2)
Definition: MeshNode2T.cc:263
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:115
VertexHandle add_vertex(const Point &_p)
Alias for new_vertex(const Point&).
Definition: PolyMeshT.hh:236
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:139