Developer Documentation
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The main features of the underlying data structure are:
The goals/features of the C++ implementation are:
FaceHandle
to class Vertex
. Type-safety for handles, no type-casting (*): Vertices, (Half-)Edges, Faces know each other and their corresponding handles.
(*) Since version 0.10.0 the Microsoft VisualC++ compiler is supported. Due to the compilers inaptitude to process forwards on template functions correctly, the type-safety had to be given up to some extend. Though under the hood void pointers are used, the casting is done within the mesh, and the user transparently uses his handles as before.
As soon as the compiler adheres to the C++ standard the type-safe version will be restored.